### Archive

Posts Tagged ‘multiply’

## Matrix Multiplication

This is a simple tutorial on how to multiply 2 matrices together. You can speed up doing this using my c++ matrix calculator (download matrix calculator) but I strongly recommend learning how to do them long hand first as you should only use formulae and program that you understand how they work. Multiplying matrices is a useful thing to know as it enables complex algebra to be simplified and i used extensively in 3d computer graphics.

What Matrices can i Multiply Together

You may fin it surprising that only certain size matrices can be multiplied together, this is because of the way the multiplication is done and how the size of the answer is determined.

The size of a matrix is given as rows by columns
eg) 2 3 1
3 6 1
is a  2×3 matrix. When multiply matrices the columns of the first matrix must be equal to the rows of the second. The size of the new matrix is given by the rows of the first by the columns of the second

eg) Fig1

How is the multiplication Done

The way in which matrix multiplication is done is surprisingly simple.  Go to the first point in the new matrix. Look at the row it is in and go to the start of that row in the first matrix and the start of the column it is in in the second matrix. Multiply these to numbers together, then move along one in the first matrix and down one in the second matrix and multiply these together. Keep going till you have reached the end of the row of the first matrix, now add all of these values up and that is the first value for your new matrix.

So you go to the row in the first, the column in the second, times each pair of values and add them up for each value.

In the above diagram (fig 1)
u=ag + bk
v=ah+bl
w=ai+bm
x=cg+dk
y=ch+dl
and so on….

That may sound a little confusing but you’ll soon get used to it and it is very useful. If you want to practise and check your answers please download my c++ matrix calculator, the command for multiply is mlt, though you will have to define you matrices using the dim command first. All the data it needs off you is asked for

If you have any comments please leave them below or email me at woodford_4@hotmail.co.uk

Categories: maths

## Matrix Calculator, C++ Program by David Woodford

Ive been learning c++ and doing matrices in maths as well so I’ve decided to combine to the two in a simple command based program. The basic idea of the program is that it can quickly multiply matrices together and perform reflection and rotation transformations on them. Below is a download of the program and the source code. In the following weeks ill also make some tutorials on doing matrices by hand (click here for my multiplication lesson). Later im hoping to add some more features to it like finding the inverse matrix and the determinate

So how to use the program, well first of all type help. This will then display a list of the commands and what they do. When using it type your command, eg mlt, on its own, the program will then ask you to enter which is the first matrix and the second matrix in the multiplication. Every value should have the enter key pressed after its typed.

The program allows up to 10 matrices to be stored in memory plus the answer to the last calculation. They are stored in an array and are given numerical values. The first one you define, using dim, is matrix 0 the second is matrix 1 etc. The answer to the last calculation is matrix 10. When the program ask you which matrix you want to use it is asking you to enter this value for the matrix

Using the let command allows you to give one matrix the value of another. The first matrix number you enter is the one that the values being assigned to, the second is the value thats being assigned. This command is useful if you want to store the answer, after youve done the next calculation, to do this type let, when prompted type matrix that you want to be given the value of the answer and then give the value 10 for the value its being assigned.

Below is the code, i wrote it in visual c++ 2008, for the program. You may have to make changes if you using a diffrent complier to the includes at the top.

Enjoy using, but only to check, note all angles are in degrees recomplie if you want radians.

// matrix.cpp : main project file.

#include “stdafx.h”
#include <iostream>
#include <cmath>
#include <string>
using namespace std;

class mat
{
public:
double mata[20][3];
int lgth;
void dimmat()
{
cout << “enter length of matrix” << endl;
cin >> lgth;
//    cout << “” << endl;

for(int n=0;n<3;n++)
{
cout << “enter values for row” << n << ” , each followed by ‘enter’:” << endl;
for(int m=0;m<lgth;m++)
{
cin >> mata[n][m];
}
}
}

void display()
{
int rcount = 0;
int ccount = 0;

while(rcount < 3)
{
while(ccount < lgth)
{
//cout << “matrix:”<<endl;
cout << mata[rcount][ccount] << ” , “;

ccount++;
}
cout << ‘\n’;
ccount=0;
rcount++;
}
}

/*void rotate()
{
mat mat2;
mat2.dimmat();
mat mat3;
mat3 = mult(this, mat2);
}*/
};

mat mult(mat A, mat B)
{
cout << “multiply started” << endl;

//char pause;

mat ans;
ans.lgth=B.lgth;

int rcount = 0;
int ccount = 0;
int c2 = 0;

while(rcount < 3)
{
//cout << “row: ” << rcount << ” started” << endl;
while(ccount < A.lgth)
{
//cout << “collum: ” << ccount << “started” << endl;

ans.mata[rcount][ccount] = 0;
while(c2 < 3)
{
ans.mata[rcount][ccount] = ans.mata[rcount][ccount] + (A.mata[rcount][c2] * B.mata[c2][ccount]);
c2++;
}
//cout << “value is: ” << ans.mata[rcount][ccount] << endl;
//cin >> pause;
c2=0;
ccount++;
}
ccount=0;
rcount++;
}

int smelly;
ans.display();
return ans;
}

mat rotate(mat A, int angle)
{
mat T;
T.lgth = 3;

mat matans;

//creat transformation matrix
double pi = 3.14159265;
double theta = (angle*pi)/180;
T.mata[0][0] = cos(theta);
T.mata[0][1] = 0 – sin(theta);
T.mata[0][2] = 0;

T.mata[1][0] = sin(theta);
T.mata[1][1] = cos(theta);
T.mata[1][2] = 0;

T.mata[2][0] = 0;
T.mata[2][1] = 0;
T.mata[2][2] = 1;

matans = mult(T, A);
return matans;
}

mat reflect(mat A, int angle)
{
mat matans;
mat T;
T.lgth = 3;
//creat transformation matrix
double pi = 3.14159265;
double theta = (angle*pi)/180;
T.mata[0][0] = cos(2 * theta);
T.mata[0][1] = sin(2 * theta);
T.mata[0][2] = 0;

T.mata[1][0] = sin(2*theta);
T.mata[1][1] = 0 – cos(2*theta);
T.mata[1][2] = 0;

T.mata[2][0] = 0;
T.mata[2][1] = 0;
T.mata[2][2] = 1;

matans = mult(T, A);
return matans;
}

void input()
{
string dim = “dim”;

string com;
int end = 0;

mat matans;
int matcount = 0;
mat mats[11];
while(end == 0)
{
cout << “enter command>”;
getline(cin, com);

if(dim == com)
{
cout << “matrix” << matcount <<endl;
mats[matcount].dimmat();
matcount++;
}
if(com == “rot”)
{
cout << “which matirx?” <<endl;
int matnum;
cin >> matnum;
cout << “what angle (degrees)” << endl;
int rotang;
cin >> rotang;
matans = rotate(mats[matnum], rotang);
mats[10] = matans;
}
if(com == “rlt”)
{
cout << “which matirx?” <<endl;
int matnum;
cin >> matnum;
cout << “what angle (degrees)” << endl;
int rotang;
cin >> rotang;
matans = reflect(mats[matnum], rotang);
mats[10] = matans;
}
if(com == “ans”)
{
matans.display();
}
if(com == “mlt”)
{
cout << “first matrix” << endl;
int mat1;
cin >> mat1;
cout << “second matirx” << endl;
int mat2;
cin >> mat2;

matans = mult(mats[mat1], mats[mat2]);
mats[10] = matans;
}
if(com == “dsp”)
{
cout << “which matirx?” << endl;
int matdsp;
cin >> matdsp;
mats[matdsp].display();
}
if(com == “let”)
{
cout << “which matirx?” << endl;
int mat1;
cin >> mat1;
int mat2;
cout <<“eaqual to (10 is answer matrix)” << endl;
cin >> mat2;
mats[mat1] = mats[mat2];
}
if(com == “help”)
{
cout <<“Davids Woodfords matrix calculator” << endl;
cout << “takes the following commands” << endl;
cout <<” ‘dim’    ::  allows you to dfine a matrix”<< endl;
cout <<” ‘rot’    :: roates a matrix through an agnle” << endl;
cout <<” ‘rlt’    :: reflects a matrix through the line y=tan(a) where a is given” << endl;
cout <<” ‘ans’    :: displays the answer to the last calculation” << endl;
cout <<” ‘mlt’    :: lets u multiply 2 matricies together” << endl;
cout <<” ‘dsp’    :: displays a matrix specified”<<endl;
cout <<” ‘let’    :: allows u to assign one matrix the value of another, eg answer”<<endl;
cout<<“===================================================================”<<endl;
cout <<“matricies are sotred in an array of 10, with numerical values starting at 0″<<endl;
cout<<“matrix 10 is the answer matrix”<<endl;
cout<<“any parameters will be asked for wen needed”<<endl;

}
}

}

int main()
{
cout << “Welcome to David Woodfords Matrix calculator” << endl << endl;
cout<<“type ‘help’ for a list of commands” <<endl;
//    mat mata;
//    mata.dimmat();

/*    mat matb;
matb.dimmat();

mat matans;
matans = mult(mata, matb);
//    mata.display();
*/
//rotate(mata, 30);
input();
return 0;
}

Categories: compting, maths